# Industry Pain Points

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#### Unfair Profit Sharing

Traditional publishers and major game platforms often retain up to 60% of total game revenue through platform fees, store commissions, and in-app cut-offs.\
Creators — the real drivers of engagement — are left with minimal income, making their creative work financially unsustainable.
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#### Closed, Proprietary Ecosystems

Roblox, Minecraft, and other centralized UGC platforms lock assets and content inside their walled gardens.&#x20;Creators do not own their work, cannot transfer or resell it freely, and depend entirely on the platform’s internal economy.
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#### High Technical Barriers

Current modding tools demand programming or engine-specific expertise.&#x20;Most gamers, even those with creative ideas, lack the skills or infrastructure to turn their imagination into playable, monetizable content.
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#### Shallow Player Engagement

Players increasingly demand deeper interaction and personalization with their favorite games. However, traditional studio-driven pipelines cannot keep up with this demand — leading to player fatigue, content gaps, and reduced lifetime engagement.

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